Tuesday, October 23, 2007

XNA book base code article

the XNA Game Studio Creator's Guide co-author, Pat McGee, has written an article about the XNA base code that he wrote for the book.

essentially, this article breaks down how to create the simple first-person game engine that is the base of many of the examples in the book.


- a screenshot from the textures chapter

1 comment:

Unknown said...

Thanks for this,

BTW, I thought the book was really good. Here is a link to a review that I have just posted.

Book Review - XNA Game Studio Creator's Guide

Glenn "Mykre" Wilson
Virtual Realm :- XNA News and Resources from Down Under...